start here, before the numbered modules
Before you ever pick up a controller, you need to understand the game you're playing. This primer covers the essential, year-independent knowledge every new driver and operator should have first: how an FRC match flows from autonomous to endgame, how alliances and scoring create the ranking that decides who advances, and what separates a good drive team from a great one. Master these foundations and the department's hands-on driving lessons will make far more sense.
Foundations: Know the Game is the prerequisite module of the Drive Team guide. It is the ground the 7 numbered modules after it assume you already have, and The Drive Team and Its Roles follows it. It holds 3 of the guide's lessons.
what is behind this tab
you can read them out of order, nothing is locked
words this module uses without explaining
when it breaks, not how it works
| no. | module | lessons |
|---|---|---|
| pre | Foundations: Know the Gameyou are here | 3 |
| 01 | The Drive Team and Its Roles | 5 |
| 02 | Driver Station and Controls | 4 |
| 03 | Driver Practice and Match Performance | 4 |
| 04 | The Pit and Match Turnaround | 3 |
| 05 | Worked Examples & Mini-Projects | 5 |
| 06 | Common Mistakes & Troubleshooting | 5 |
| 07 | Advanced Strategy & Case Studies | 5 |