the video version
The same lesson as a narrated video. Watch it on YouTube
Six robots, two and a half minutes#
An FRC qualification match lasts 2 minutes and 40 seconds (160 seconds) of action and pits two alliances — Red and Blue, three robots each — against each other on the field. Each match is split into three phases.
1. Autonomous (the first 20 seconds)#
For the opening 20 seconds, drivers cannot touch the controls. Robots run pre-written code, using sensors, cameras, and odometry to move and score on their own. Strong autonomous routines are a major competitive advantage. For example, in 2025 REEFSCAPE, robots would leave their starting line, place 'Coral' on the 'Reef,' and remove 'Algae' — all without driver input.
2. Teleop / Driver-Controlled (the remaining 2 minutes 20 seconds)#
After autonomous, human drivers take over for the remaining 2 minutes and 20 seconds. A team's drive team (driver, operator, human player, and coach) controls the robot to collect game pieces and score. In REEFSCAPE, drivers grabbed Coral fed by a Coral Station human player and scored on the Reef, or processed Algae. In 2026 REBUILT, drivers shoot Fuel (foam balls) into the Hub, which only scores when it is 'activated.'
3. Endgame (the final seconds of teleop)#
The last portion of teleop is the Endgame, where robots attempt high-value, often climbing-based actions:
- REEFSCAPE (2025): park under the Barge (2 pts), or hang on the shallow Cage (6 pts) or deep Cage (12 pts).
- REBUILT (2026): climb the ladder-shaped Tower, ascending up to three rungs for points.
- CRESCENDO (2024): climb the Chain on the Stage.
Endgame is dramatic because points swing fast and multiple robots often climb simultaneously.
How scoring becomes ranking#
In qualification matches, you don't just want to win — you want Ranking Points (RP). A typical scheme awards:
- Points for winning a match (and a smaller amount for a tie)
- Bonus RP for completing game-specific objectives (e.g., an autonomous bonus or a scoring threshold)
- A Coopertition Bonus, earned when both alliances cooperate on a shared task (in REEFSCAPE, both alliances processing enough Algae in the Processor lowered the ranking-bonus threshold)
Your Ranking Score is your total RP divided by matches played. A higher rank means you're more likely to be an Alliance Captain or an early pick in the playoffs.
Why phases matter strategically#
A well-rounded robot scores in all three phases. Many rookie teams aim first for a reliable autonomous (free points every match) and a dependable scoring cycle, then add an endgame climb once the basics work.
Learn more#
- 2026 Game Manual (PDF): https://firstfrc.blob.core.windows.net/frc2026/Manual/2026GameManual.pdf
- 2025 Game Manual (PDF): https://firstfrc.blob.core.windows.net/frc2025/Manual/2025GameManual.pdf
the part worth keeping
Key takeaways
- A match is 2:40 long: 20 seconds of autonomous (code only) followed by 2:20 of driver-controlled teleop, ending with a high-value endgame.
- Recent endgames are climbing challenges — Cages in 2025 REEFSCAPE, the Tower in 2026 REBUILT, the Stage chain in 2024 CRESCENDO.
- In qualifications you earn Ranking Points for winning, tying, and completing bonus objectives, plus a cooperative Coopertition Bonus; rank = RP per match played.
Getting Started with FRCThe Season and the Gamelesson 2 of 4
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where this came from
Sources and corrections
This lesson is AI-assisted: drafted from primary sources, then reviewed and edited by hand. Errors still get through. When one is reported we fix it and write down what changed, in public, in the corrections log.
sources and further reading
- firstfrc.blob.core.windows.netOfficial 2026 FRC Game Manual (PDF)
- firstfrc.blob.core.windows.netOfficial 2025 FRC Game Manual (PDF)
clipped to this lesson
Articles that go further on this
The lesson gets you through the topic. These go wider on it, and they read in one sitting.
- 7 min readHow FRC Competitions Work: Matches, Ranking Points, Alliances, and PlayoffsHow FRC competitions work: qualification matches, ranking points, alliance selection, and the double-elimination playoff format, explained for new teams./blogread it
- 7 min readEvery FRC Game by Year: REBUILT, REEFSCAPE, CRESCENDO, and How to Read a New OneWhat REBUILT, REEFSCAPE, CRESCENDO, and past FRC games actually scored, plus the patterns that help you read a new game manual on kickoff day./blogread it
- 12 min readFRC Ranking Points Explained: How Qualification Ranking WorksFRC ranking points explained: how qualification ranking works, RP from wins vs bonus achievements, average RP seeding, and the exact FRC tiebreaker order./blogread it
answer sheet
Lesson quiz
All 3 right completes the lesson. Miss one and only that question comes back, anything you already answered correctly stays banked.
0 of 3 answered
01Which sequence correctly describes the periods of an FRC match?
02What is the defining characteristic of the Autonomous period?
03What is the Endgame portion of a match?
Answer every question to submit.
All 28 lessons in Getting Started with FRCopenclose
01 / what-first-and-frc-are
02 / the-season-and-the-game
03 / culture-teams-and-roles
04 / getting-started-your-first-steps
05 / worked-examples-mini-projects
- Not read yet:Project 1 — Make a NEO Spin with the REV Hardware Client
- Not read yet:Project 2 — Deploy a Real Arcade-Drive Program
- Not read yet:Project 3 — Refactor into a Command-Based Drive Subsystem
- Not read yet:Project 4 — Build a Fuel Launcher for REBUILT
- Not read yet:Project 5 — A One-Button Autonomous Routine
06 / common-mistakes-troubleshooting
- Not read yet:The Connection Chain: When the Driver Station Won't Connect
- Not read yet:Brownouts: Why the Robot Goes Limp Mid-Match
- Not read yet:CAN Bus Gremlins: Missing and Conflicting Devices
- Not read yet:Software Gotchas: Inverted Drives, Scheduler Stalls, and Reading the RioLog
- Not read yet:Inspection-Day Failures: Bumpers, Size, and Weight
07 / advanced-techniques-case-studies
- Not read yet:Closed-Loop Control: PID + Feedforward for a Consistent Shot
- Not read yet:Swerve Drive: Omnidirectional Movement with YAGSL
- Not read yet:AprilTag Vision: Knowing Where You Are with PhotonVision
- Not read yet:Data-Driven Strategy: Scouting, EPA/OPR, and Alliance Selection
- Not read yet:Choosing Your Hardware Ecosystem: REV vs CTRE