The headline facts
The FIRST Robotics Competition is the most advanced FIRST program. Each January, every team worldwide receives the same brand-new game at the same moment, then races a roughly six-week clock to design, build, program, and test a robot capable of playing that game.
What makes FRC distinctive:
- Large, powerful robots. FRC machines commonly weigh over 100 pounds, can drive faster than a person can jog, and lift, shoot, or climb. They use industrial brushless motors (like the Kraken X60 and the NEO), CAN-bus electronics, pneumatics, and real software.
- A field the size of a basketball court. Matches are played on a field roughly 27 feet by 54 feet.
- 3-vs-3 alliances. Six robots are on the field at once — three on the Red Alliance and three on the Blue Alliance. Crucially, your alliance partners change from match to match, so you must cooperate with teams you barely know (and may face later).
- A fixed annual game that resets every year. The game changes completely each season, so a rookie team and a 25-year veteran team start the new game with the same blank slate on the same day.
A real season at a glance
The 2025 game was REEFSCAPE presented by Haas, where alliances scored 'Coral' (PVC pipe) on a multi-level 'Reef,' harvested 'Algae' (rubber playground balls), and climbed onto 'Cages.' The 2024 game was CRESCENDO (a music theme with foam ring 'Notes' and a 'Stage' to climb). The 2026 game is REBUILT presented by Haas, where robots shoot foam 'Fuel' balls into a 'Hub' and climb a 'Tower.' Each game is built by FIRST to be different enough that last year's robot can't simply be reused.
More than the machine
FRC is often described as 'more than robots.' Teams also:
- Run like a small business — fundraising, sponsorships, budgets, branding, and outreach.
- Document their journey and compete for judged awards (e.g., the Engineering Inspiration Award and the prestigious FIRST Impact Award, the highest honor in FRC).
- Earn college scholarships — FIRST and its partners offer tens of millions of dollars annually.
The culture is the point
The defining FRC moment is watching a team lend a critical part — or even a whole motor controller — to the rival they're about to play. That is Gracious Professionalism and Coopertition in action. No other engineering competition rewards helping your opponent the way FRC does.
Learn more
- FRC Game and Season: https://www.firstinspires.org/programs/frc/game-and-season
- The Blue Alliance (browse real teams and matches): https://www.thebluealliance.com
Key takeaways
- FRC gives every team the same new game each January and ~6 weeks to build a 100+ lb robot to play it.
- Matches are 3-vs-3 alliances on a ~27x54 ft field, with partners that change each match.
- FRC is 'more than robots' — teams run like businesses, compete for judged awards, and earn scholarships.
Go deeper
Lesson quiz
RequiredAnswer all 3 questions correctly to complete this lesson.
01.How are robots arranged on the field during a standard FRC match?
02.What does every FRC team worldwide receive each January?
03.Which feature is distinctive of FRC robots and their build?
Answer every question to submit.
All 28 lessons in Getting Started with FRC
- Not started:Project 1 — Make a NEO Spin with the REV Hardware Client
- Not started:Project 2 — Deploy a Real Arcade-Drive Program
- Not started:Project 3 — Refactor into a Command-Based Drive Subsystem
- Not started:Project 4 — Build a Fuel Launcher for REBUILT
- Not started:Project 5 — A One-Button Autonomous Routine
- Not started:The Connection Chain: When the Driver Station Won't Connect
- Not started:Brownouts: Why the Robot Goes Limp Mid-Match
- Not started:CAN Bus Gremlins: Missing and Conflicting Devices
- Not started:Software Gotchas: Inverted Drives, Scheduler Stalls, and Reading the RioLog
- Not started:Inspection-Day Failures: Bumpers, Size, and Weight
- Not started:Closed-Loop Control: PID + Feedforward for a Consistent Shot
- Not started:Swerve Drive: Omnidirectional Movement with YAGSL
- Not started:AprilTag Vision: Knowing Where You Are with PhotonVision
- Not started:Data-Driven Strategy: Scouting, EPA/OPR, and Alliance Selection
- Not started:Choosing Your Hardware Ecosystem: REV vs CTRE