module 5 of 8
Five buildable, end-to-end projects that turn scouting theory into working artifacts. You will configure a real QRScout form for a season game, compute OPR by hand on a tiny example and then in a spreadsheet, pull live data from The Blue Alliance and Statbotics with real code, build an aggregation sheet that ranks robots by EPA components, and assemble a one-page pre-match prep sheet. Every example uses real REEFSCAPE (2025) numbers from the official game manual, real part/tool names, and runnable snippets so a sub-team can reproduce each result before its next event.
Worked Examples & Mini-Projects is module 5 of 8 in the Scouting & Strategy guide. It picks up where Strategy: Picklists, Alliance Selection, and Match Play left off and hands over to Common Mistakes & Troubleshooting. Its 5 lessons are about 240 minutes of the guide's ~21 hours.
what is behind this tab
you can read them out of order, nothing is locked
words this module uses without explaining
landed on the wrong one?
This is the Scouting & Strategy one: 5 lessons, about 240 minutes. The modules below share the name over completely different material.
when it breaks, not how it works
| no. | module | lessons |
|---|---|---|
| pre | Data Foundations: Spreadsheets and Statistics | 3 |
| 01 | Scouting Fundamentals | 3 |
| 02 | Building a Scouting System | 3 |
| 03 | Data Analysis: TBA and Statbotics | 4 |
| 04 | Strategy: Picklists, Alliance Selection, and Match Play | 4 |
| 05 | Worked Examples & Mini-Projectsyou are here | 5 |
| 06 | Common Mistakes & Troubleshooting | 5 |
| 07 | Advanced Techniques & Case Studies | 5 |