Skip to content
2 min read
In progress

Building Parts with Features

Turn sketches into 3D parts using extrude, revolve, hole, fillet, shell, and pattern features, and understand the multi-part Part Studio.

Lesson
9 / 31
Reward
+10XP

Sign in to track progress, earn XP, and save lessons.

From 2D to 3D

Once you have a sketch, you turn it into 3D geometry with features. The most common in FRC are:

  • Extrude — push a sketch profile straight out to a depth. A 2x1 in rectangle extruded 24 in becomes a box tube. Extrude can add material (New/Add) or remove it (Remove) to cut pockets and slots.
  • Revolve — spin a profile around an axis. Great for shafts, spacers, and pulleys.
  • Hole — place properly sized holes (clearance or tapped) with the dedicated Hole feature, which knows standard sizes.
  • Fillet / Chamfer — round or bevel edges. Fillets reduce stress concentrations and sharp corners.
  • Shell — hollow out a solid to a wall thickness.
  • Pattern (linear / circular / mirror) — repeat a feature many times. Essential for the repeating hole patterns on FRC tubes and plates.

The Part Studio: many parts, one place

A powerful Onshape concept is that a single Part Studio can contain multiple parts that are all designed together in the same space. This enables top-down design: you sketch the overall layout once, then build several parts that all reference that shared layout. Because they share geometry, the parts stay aligned automatically — if you move a mounting hole, every part that referenced it updates.

This is different from older CAD where each part is its own isolated file. In FRC, modeling a gearbox's two side plates plus its standoffs in one Part Studio means they line up perfectly by construction.

A practical build order for a box tube

  1. Sketch and extrude the 2x1 in cross-section to length (use 6061-T6 aluminum dimensions).
  2. Sketch the hole pattern on a face: a row of 0.196 in holes on 0.5 in spacing (the common FRC standard, matched to #10 hardware).
  3. Use a linear pattern to repeat the hole down the tube.
  4. Add fillets/chamfers where needed.

In practice FRC designers automate this with FeatureScripts like Tube Converter (covered later), but you should understand the manual steps first.

Keep the feature tree clean

  • Name your features and parts ('Gearbox Left Plate', not 'Extrude 7'). Future-you and your reviewers will thank you.
  • Edit early features by rolling back, rather than piling on fixes at the end.
  • Use the right feature for the job — don't fake a hole with an extruded cut when the Hole feature exists.

Why this matters

Clean, parametric parts are easy to change when (not if) the design evolves mid-season. A messy model that breaks every time you edit it will slow your whole team down. Stage 1A and 1D of FRCDesign.org drill these features in an FRC context.

Spot an error or something out of date?Log in to suggest an edit

Key takeaways

  • Extrude, revolve, hole, fillet/chamfer, shell, and pattern are the core features for building FRC parts
  • Patterns are essential for repeating FRC hole patterns (0.196 in holes on 0.5 in spacing)
  • Onshape Part Studios can hold multiple parts that share geometry, enabling top-down design where parts stay aligned automatically
  • Name parts and features and use the right feature for each job to keep models clean and easy to edit

Lesson quiz

Required

Answer all 3 questions correctly to complete this lesson.

01.What does the Extrude feature do to a 2D sketch?

02.Which feature would you use to create a rotationally symmetric part like a shaft or pulley from a profile?

03.How does Onshape store the features you apply when building a part?

Answer every question to submit.

All 31 lessons in CAD & Design